dizzy_omega ~master (2022-04-01T11:00:10.9324115)
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Drop
unde
games
dizzy
omega
animations
drop
Undocumented in source.
class
Drop :
StaticGameObject
{
float
y1
;
float
y2
;
float
y3
;
int
offset
;
this
(MainGameObject root, float x, float y1, float y2, float y3, float z, int offset);
void
draw
(GlobalState gs);
bool
tick
(GlobalState gs);
}
Constructors
this
this
(MainGameObject root, float x, float y1, float y2, float y3, float z, int offset)
Undocumented in source.
Members
Functions
draw
void
draw
(GlobalState gs)
Undocumented in source. Be warned that the author may not have intended to support it.
tick
bool
tick
(GlobalState gs)
Undocumented in source. Be warned that the author may not have intended to support it.
Variables
offset
int
offset
;
Undocumented in source.
y1
float
y1
;
y2
float
y2
;
y3
float
y3
;
Undocumented in source.
Inherited Members
From StaticGameObject
x
float
x
;
y
float
y
;
z
float
z
;
Undocumented in source.
load
void
load
(string[string] s)
Undocumented in source. Be warned that the author may not have intended to support it.
save
void
save
(string[string] s)
Undocumented in source. Be warned that the author may not have intended to support it.
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Drop